Whole-project AI for macOS

Every frame.
One intelligence.

VibeEdit watches every frame, hears every beat, remembers every character, and turns creative direction into a finished, editable timeline.

Apple silicon · macOS 12+

Creed trilogy · AI edit workflow Final cut ready
01:14.4
3 films · one memoryFaces, punches, dialogue, and story stay connected 2,232 / 2,232 framesEvery frame of the launch film is preserved 74.4 sec · final cutAnalysis becomes a finished, editable timeline
3 filmsunderstood as one project
2,500 nodesconnected across every moment
25 identitiesfound across the trilogy
130+ skillsready to shape the cut

One model of the whole project

It doesn’t see clips.
It understands a film.

Picture, performance, sound, story, and timeline decisions live in one connected memory. Ask for an edit and VibeEdit can reason across all of it.

VibeEdit mapping beats, instruments, lyrics, and energy across a song75 beats · 19 sections · 3 stems
01 · Listen

Hear structure, not just waveform.

Lyrics, stems, beat strength, transitions, and energy become editorial timing.

Hundreds of movie frames being understood in one spatial viewFrame · face · pose · action
02 · Watch

Understand every frame.

Faces, bodies, objects, motion, actions, and composition stay searchable at frame precision.

A dense VibeEdit project-memory graph connecting thousands of moments2,500 connected memory nodes
03 · Remember

Hold context across the whole story.

Characters, quotes, impacts, relationships, scenes, and visual motifs remain connected.

VibeEdit assembling selected moments into a multi-track video timelineStory · picture · sound · effects
04 · Build

Turn understanding into an edit.

Selections arrive on a real timeline with music, text, masks, impacts, and transitions attached.

The project brain

Everything
stays connected.

Find a character across three films. Trace the quote that explains a decision. Match a face, body pose, action, beat, or object—then pull every result directly into the cut.

2,500
memory nodes
143
classified events
25
tracked identities
Create a montage with his face centred.
Direction“Create a Creed edit to my song.”
Project memoryEvery useful moment, connected.
Editable resultPicture, sound, text, masks, and effects.

Whole-film intelligence

See the whole film.
Find the exact moment.

VibeEdit connects shots, people, objects, motion, dialogue, and story beats across the complete timeline—so the agent can answer with evidence from the film, not a guess from one thumbnail.

Local analysis · tears_of_steel_720p.movEvidence indexed
A control-room frame annotated with local person and face detections

Observed at 05:54

SHOT78 of 162 · operation control3.6 SEC
PEOPLEMultiple operators in frameLOCAL CV
FACEFace evidence localizedYUNET
MOTIONLow camera movement0.039
CONTEXTLive system raises urgencyESCALATION
SOURCESource-native frame · no crop1280×534
The playing demo and frames use actual local analysis of Tears of Steel by Blender Institute under Creative Commons Attribution 3.0 (CC BY 3.0), plus basketball footage by Tima Miroshnichenko under the Pexels License. No source soundtrack is used. Boxes, landmarks, and masks show model detections; editorial labels explain why each result matters.

Story-aware selects

Every frame earns its place.

The agent does more than rank pretty shots. It can explain the narrative function of a select and carry that reason into the edit.

Two characters together in the opening memory
01 · SetupEstablish the relationship and conflict.
A city interface showing a memory overwrite
02 · PressureBring the opening memory into the mission.
A person facing a machine beside a canal
03 · ProofMake the human–machine conflict physical.
A close-up reaction after the confrontation
04 · AftershockHold on the emotional consequence.
01

Scene & story structure

Shot boundaries, semantic scenes, chapters, moments, and editorial beats become usable project context.

02

People & objects

Face, body, hand, object, pose, and active-speaker signals support framing, tracking, and selection.

03

Speech & sound

Transcripts, precise beat maps, song structure, stems, and energy give the edit a musical backbone.

04

Layers & masks

Segmentation, cutouts, OCR, and background removal turn subjects into editable creative material.

Multi-asset context

Bring the whole project.
Keep one story.

Add A-roll, B-roll, alternate takes, stills, dialogue, music, and references. VibeEdit keeps every asset connected to the same creative direction.

Project assets · 5 selected Context shared
A-ROLLopening_memory.mov
B-ROLLteam_context.mov
B-ROLLcontrol_room.mov
VIDEOcanal_scene.mov
STILLreaction_select.webp
DirectionBuild from the memory to the confrontation. Use the team as B-roll, then hold on the reaction.5 assets · 1 story

Production outcomes

From raw footage
to editorial decisions.

VibeEdit does not stop at analysis. The same project memory carries evidence into selects, structure, subject-aware effects, continuity, and final review.

01Find

Find the moments worth cutting.

Hours of source ranked, contextual selects

02Shape

Turn performance into a story arc.

Speech + beats + scenes editorial structure

03Build

Keep effects attached to people.

Tracks + masks editable subject layers

04Finish

Review the complete cut before output.

Continuity + QA a resolved timeline

Creative library

A visual language,
ready to direct.

Effects are built from editable recipes—not mystery presets. Choose the creative job, then control intensity, timing, direction, optical center, and subject protection.

EffectsFiltersColor gradingTextTransitions
A character facing a machine beside a canal OPTICAL CENTER · SUBJECT
Effect recipe · Impact

Snap zoom

Anticipate, hit, overshoot, and settle around the subject—without losing the face.

Intensity 42%Duration 10fProtection high
A control-room scene before color treatment SOURCEGRADE
Color grading · Look

Story-driven color

Shape temperature, contrast, and focus while protecting skin and important detail.

Cool shadowsWarm skinSoft highlight rolloff
A character treated with an analog-film filter preview ANALOG FILM · 18%
Filter · Texture

Controlled imperfection

Grain, flicker, glow, blur, and chromatic texture inside a controlled envelope.

Film damageHeat mapLiquid chrome
Two characters with a kinetic typography treatment TEXT SLIDE · 18f
Text effect · Editorial

Typography with timing

Text enters from the story, gaze, motion, or beat—not from a generic animation menu.

Kinetic typeLayered titles3D text
The outgoing shot in a transition preview The incoming shot in a transition preview WHIP-PAN BRIDGE · 12f
Transition · Continuity

Motion that connects

Bridge clips through shared direction, velocity, geometry, or an object crossing frame.

Whip panObject wipeFlash reveal

Illustrative recipe previews using the open-license Tears of Steel footage shown above. Every treatment remains adjustable on the timeline.

The creative suite

More than 130 skills.
One point of direction.

Not a grab bag of prompts. A production library VibeEdit can route, combine, and review against the footage and your intent.

Six connected creative systemsComplete skill map
Story

Find the cut inside the footage.

  • Shot selection
  • Pacing & contrast
  • Quote structure
  • Continuity review
Typography

Make language move with meaning.

  • Kinetic text
  • 3D typography
  • Text layering
  • Motion systems
Subjects

Work around people, not rectangles.

  • Face tracking
  • Object masks
  • Background removal
  • Subject reveals
Sound

Cut with the track, voice, and impact.

  • Beat maps
  • Voice isolation
  • SFX routing
  • Music structure
Motion

Design transitions with a reason.

  • Flash transitions
  • Tile reveals
  • Stutters
  • Camera pacing
Finish

Review the whole thing, not just the effect.

  • Color recipes
  • QA discipline
  • Reference matching
  • Final polish

Built for film-scale work

A creative department
inside the timeline.

Created for the demands of serious film teams, from independent editors to the largest studios. You give one direction; specialized roles work from the same project context across story, performance, effects, sound, continuity, and finish.

Shared project context Team ready
Creative direction · 001 Build tension.
Track the subject.
Land on the beat.

One brief stays attached to the footage, evidence, timeline decisions, and every specialist handoff.

StoryPictureSoundTimeline
  1. 01
    ProducerIntent becomes a scoped production plan.
    PLANNED
  2. 02
    Lead editorEvidence becomes structure, selects, and rhythm.
    CUT
  3. 03
    EffectsTracked subjects become purposeful motion and layers.
    BUILT
  4. 04
    Sound designVoice, music, beats, and impact move as one.
    MIXED
  5. 05
    FinishingContinuity and QA review the complete edit.
    REVIEWED
One directionShared evidenceReview at every handoff

VibeEdit for macOS

Bring footage.
Leave with a film.

Available for Apple silicon Macs running macOS 12 or later.

Download VibeEdit